template <int N>
struct Factorial 
{
    enum { value = N * Factorial<N - 1>::value };
};
 
template <>
struct Factorial<0> 
{
    enum { value = 1 };
};
 
// Factorial<4>::value == 24
// Factorial<0>::value == 1
void foo()
{
    int x = Factorial<4>::value; // == 24
    int y = Factorial<0>::value; // == 1
}

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